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Monster smash box

We were working in the lab, late one night... then we made Monster Smash! This expansion for Smash Up brings you four new creepy decks to scare your opponents to death! Or at least beat them to 15 points.

Vampires drain power from their victims. Mad Scientists contruct bizarre creations of great strength. Werewolves go berserk with power. Giant Ants swarm their victims. It's enough to make you run out of the theater in terror!

Smash Up: Monster Smash comes with four new decks that use +1 power tokens in their ways, and will add all new strategies to your other Smash Up factions!

- Monster Smash box description

Monster Smash is the 6th Smash Up set. It contains 4 new factions and 8 new bases. Combined with all previous sets, there are 25 factions and 50 bases, which makes 300 possible pairs of factions.

CardsEdit

FactionsEdit

BasesEdit

RulesEdit

Main article: Rules

The rulebook for this set can be found here.

This set introduced the following changes to the rules:

  • Added the definition of Transfer. Note that this verb was not included in the definition of Affect.

This set also introduced the following clarifications:

  • In the section "2. Play Cards" the rules used to say to discard actions after playing them unless they had an Ongoing ability. This rulebook changed that to include Talent abilities too. Really, the rules should have said "unless the action is played on a minion or a base".
  • Added the definition of "To" in the form "Do this thing to to that thing."

Trivia Edit

  • "Monster Smash" is a reference to the 1962 song Monster Mash.

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